/* Copyright 2023
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H

// Defines names for use in layer keycodes and the keymap
enum layer_names {
    BASE,
    FN1,
    FN2,
    FN3
};

// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  [BASE] = LAYOUT(
      KC_KP_7, KC_KP_8, KC_KP_9,
      KC_KP_4, KC_KP_5, KC_KP_6,
      MO(FN1), KC_KP_2, KC_KP_3
  ),
  [FN1] = LAYOUT(
      BL_TOGG, _______, _______,
      _______, _______, _______,
      _______, _______, _______
  ),
  [FN2] = LAYOUT(
      _______, _______, _______,
      _______, _______, _______,
      _______, _______, _______
  ),
  [FN3] = LAYOUT(
      _______, _______, _______,
      _______, _______, _______,
      _______, _______, _______
  ),
};
// clang-format on
